The change is truly jarring, and now that I've seen the new look I don't know how I can go back to the old look. The remastered game runs on top of the original game, and there's a function that allows players to seamlessly swap back and forth even during the heat of the battle. And don't get me started on the Arcane Sanctuary's polished floors. I noticed these changes especially in the Act 1 Barracks and Black Tower - each new room was just as detailed as the next, even though there might be nothing of import inside. What used to be blank brick walls now have a purpose tied into the overall setting. Dungeons now feel more alive, with junk piled along walls and in corners. Backdrops have been reworked and expanded. But the team didn't stop at just overhauling existing artwork. Diablo 2 is now a modern game and is possibly the best-looking ARPG coming to market. The game's set pieces, characters, and items have been overhauled completely. Resurrected is darker, bleaker, and yet somehow far more detailed and atmospheric.ĭiablo 2: Resurrected has an incredible amount of new and remastered detail in every part of the game. The remake takes that dark aura and cranks it up. A world that's barely holding on against evil corruption where the sun doesn't shine for long and nearly everything is looking to kill you. What can be said other than Diablo 2: Resurrected is visually astounding? Part of Diablo 2's appeal for me is its dark and grimy backdrop.
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